[VRChat] Aquafloat
Example world: https://vrchat.com/home/world/wrld_89ac71b1-e48e-4f96-afb0-60a73b8e7e75
Introducing our Buoyancy System: Aquafloat, a Unity Prefab designed to enhance the immersive experience of VRChat users in water environments.
Aquafloat is easy to integrate into existing VRChat worlds. Whether you are designing a virtual pool, ocean, or any other water environment. Aquafloat is the perfect addition to make your world more immersive and engaging. It allows creators to customize its settings to fit their specific needs by defining multiple float points, or adding flow areas to direct your objects around. It includes scripts that can be attached to any object, simulating buoyancy and water resistance.
Experience the magic of buoyancy in your VRChat worlds with Aquafloat, and take your environments to the next level.
Aquafloat features:
- Single point floatables
- Multi point floatables
- Float zones (supports slopes 0.9.0+)
- Flow zones
- Random float movement
- Floatable self righting toggle (single point only)
-- when a Floatable gets dropped into the water, it will flip upwards
- Splash Sounds
-- for Objects and Players
-- Dynamically controlled based on Velocity and Mass
- Splash Particles
-- Can be changed per Float Zone
-- for Objects and Players
-- Dynamically controlled based on Velocity and Mass
In World Setting Menu:
- Splash Sound Volume
- Player Splash Sounds (own)
- Player Splash Sounds (Others)
- Object Splash Sounds
- Splash Particles
Unitypackage includes:
- Aquafloat prefabs/scripts
- Rubber duck prefabs/mesh/textures
- Innertube prefabs/mesh/textures
- Raft prefabs/mesh/textures
- Beachball prefabs/mesh/textures
For support please go to our Discord server ( http://discord.gg/dpuxmxr )
@trueaquajet
@childofthebeast
Unitypackage